![]() When you click on an App on this bar it will reveal itself somewhere on the UI.įor the most part, a Hangout On Air is very similar to a regular Google+ Hangout with a couple big exceptions. If you don't want to supply video, click on the crossed out camera icon on the upper right portion of the screen) On the left side of the Hangout UI is the App List. On the bottom is the "Film Strip" which is where everyone's webcam footage is displayed (*note, you don't HAVE to have/use a webcam in a Google+ Hangout. You'll be introduced to the Hangouts On Air UI. ![]() Click on "Start Hangout On Air" to start up the Hangout. You don't instantly start broadcasting just by making the Hangout itself. The Hangout Name is what the resulting YouTube video title will eventually become. You will need to create a name for the Hangout to proceed regardless if guests are added to the Hangout or not. If you want to just test things out, you can go ahead and create the Hangout with just yourself in it. This will then prompt you to add people into your Hangout.On the upper right portion of the screen is a button called "Start A Hangout On Air" - Click on this button This will bring up all the Live Hangouts that are currently airing.It'll bring up a list of options, one of them being "Hangouts On Air" - Click this option Click on or mouse over the "Home" button on the left side of the site.Go to Google+ and create an account if you haven't already made one.Have your Roll20 Game open either in another tab or new browser.3.2 Fielding Live Questions from YouTube.+100k (Spent on Core Electronics Package, 2 levels of Cyber-Wired Reflexes, Hand-to-Hand Reaction Wiring and Giant Vibro-Sword = 94k)ĩ–10 Overload: The character’s synapses crackle and overload with power. Hand-to-Hand Reaction Wiring (+2 Fighting, +1 Parry) Vehicle Interface Package (+2 to Piloting, Electronics) Hindrances: Big Mouth (m), Impulsive (M), Obese (m)Ĭore Electronics Package (+2 to a bunch of skills) Obese + Reduced Pace: -2 Pace, 1d4 RunningĪgility: d8 (d12), Smarts: 1d8, Spirit: d8, Strength: d4, Vigor: d8 HJ 58270:5 = +3 SP for Smarts-based skills HJ 58270:4 = Hacking d6, +1 vs electronic security "Possible and practical are two comrades who rarely see eye to eye."į&G 58270:0į&G 58270:1 = 2-for-1 these for two HJ rolls If no reroll is being used then there are 2 extra jokers. reroll line for quickness & activation for Calculating. He takes 2d6 damage plus the cost of the power in Power Points, including any Power Modifiers the player declared.ġ1 Fatigue: The character suffers Fatigue.ġ2 Overcharge: The power draws ambient energy from the air, automatically succeeding against the target with a raise and costing the caster no Power Points! She subtracts 2 from arcane skill rolls for the rest of the encounter (the penalty remains –2 even if she gets this result again).ĩ–10 Overload: The character’s synapses crackle and overload with power. If the power has a Duration other than Instant, it lasts its full term and can only be negated by dispel (the caster can’t voluntarily end it herself).Ĥ–5 Short Circuit: The power fails but the Power Points allocated to it are spent, along with an additional 1d6 Power Points.Ħ–8 Stunned: The caster is Stunned (see page 106). If there’s no likely target, he’s Stunned instead. A bolt hits a random friend, boost Trait increases an enemy’s skill or attribute, etc. If he’s a weird scientist the device might explode for 3d6 damage in a Medium Blast Template, or he might develop a Quirk, Phobia, or other “madness.”ģ Backfire: The power succeeds as with a raise but affects a different target with the worst possible results. If the hero tampers with dark forces for his abilities, for example, he might become corrupted or summon something sinister into the world. The backlash should be thematic if possible. The GM must decide what, but some ideas are a new and permanent Minor Hindrance, the inability to use powers for several days, or an explosion of some sort. PS: We are testing the vehicle rules, not trying to break the system so no puppet or slumber type builds.Ģ Catastrophe: Something goes terribly wrong. Please confirm if you can make it bellow. I would like at least four and up to six players, I know this is short notice, so I am going to spam it everywhere. This post will be deleted after the game starts. This will not be a RPG session, this will be a Combat using the Chase/Vehicle combat rules and a Combat using the Tactical Rules. If you have a vehicle as an Operator or Psi-operator+Rich please take up to your vehicle limit in weapon mods. Start with 100K in additional book listed gear. So all characters should have a Vehicle, Robot or Power Armor. We are deliberately testing vehicles and robots. Planned time Thursday the 19th of September 2019 I will be running and we will be playing in roll20, using Discord for communication.
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